29 December 2025
- 12:2912:29, 29 December 2025 diff hist +282 @Secret:ZombiesGiantsClubRules No edit summary current
28 December 2025
- 18:2018:20, 28 December 2025 diff hist +1,616 @Secret:ZombiesGiantsClubRules No edit summary
- 09:0209:02, 28 December 2025 diff hist +51 m @Secret:ZombiesGiantsClubRules →Big
- 08:5408:54, 28 December 2025 diff hist +11,186 N @Secret:ZombiesGiantsClubRules Secret page
27 December 2025
- 18:2518:25, 27 December 2025 diff hist −47 MediaWiki:Common.css No edit summary current
24 December 2025
- 10:3610:36, 24 December 2025 diff hist +6 MediaWiki:Citizen.css No edit summary
- 10:3410:34, 24 December 2025 diff hist +141 Galvan Key art added
- 10:3310:33, 24 December 2025 diff hist −2 MediaWiki:Citizen.css No edit summary
- 10:1510:15, 24 December 2025 diff hist +78 N File:GalvanKey.jpg Grey Matter Render Ben 10 Classic by ChrisAImDead on DeviantArt. current
- 05:2005:20, 24 December 2025 diff hist −1 m Core Value →Calculating Core Values current
- 05:1905:19, 24 December 2025 diff hist +88 Main Page →Getting Started: added race
- 05:1705:17, 24 December 2025 diff hist +4,779 N Race Created page with " A character's '''Race''' is the species of what they are. Mechanically it serves as the base stats, abilities and traits that make them distinct from other creatures in the world. For a list of playable races already on the wiki, check Category:Races. ==Description, History, Culture...etc== A written description of the species is laid here first to give the player an overview of the physical traits and appearance of the species. Other embellishments such as their..." current
22 December 2025
- 03:0803:08, 22 December 2025 diff hist +207 Character Creation Character creation updated, finally? current
21 December 2025
- 18:2118:21, 21 December 2025 diff hist +507 Character Creation No edit summary
20 December 2025
- 02:3102:31, 20 December 2025 diff hist +4,700 Galvan No edit summary
19 December 2025
- 18:0718:07, 19 December 2025 diff hist −1,831 Character Creation deprecating attribute tiers
- 17:3317:33, 19 December 2025 diff hist −30 Size centered tables
- 17:3217:32, 19 December 2025 diff hist +18 Fall Damage center current
18 December 2025
- 02:3202:32, 18 December 2025 diff hist +7,537 N Appendage Created page with "==Definition== An '''Appendage''', or Limb, is a part of a character's body that can be used to perform Actions and activities. It is used as part of the action economy of Metaforce to give characters the ability to '''multi-task''' within a '''reasonable limit''' with the time they have available. Generally, an appendage can't be used for two actions/activities in the '''same moment''' of time but different appendages can. ==Valid Appendages== Regard..." current
- 02:3202:32, 18 December 2025 diff hist +30 Size →Size Categories
17 December 2025
- 18:0418:04, 17 December 2025 diff hist +1,177 Speed No edit summary current
- 05:5905:59, 17 December 2025 diff hist +4,229 N Speed unfinished, still need to detail fly and other modes.
- 05:1305:13, 17 December 2025 diff hist +177 Prone No edit summary current
16 December 2025
- 18:0018:00, 16 December 2025 diff hist +2,968 N Prone Created page with "==Definition== The '''Prone''' condition positions a humanoid character horizontally across the ground, either on their front, back or side. This condition has a mixture of benefits and weaknesses and alters the character's movement options. ==Trigger== A character can become prone in two ways, '''willingly''' or by '''force'''. '''Willingly''' A character can go prone in one action frame, shifting from a '''Crouch''' and then finally into the prone condition. If..."
15 December 2025
- 07:1507:15, 15 December 2025 diff hist +318 Difficult Terrain No edit summary current
- 07:1507:15, 15 December 2025 diff hist +1,883 Size →Difficult Terrain and Obstacles
- 06:0206:02, 15 December 2025 diff hist −585 m Size Forgot to removed old text
- 06:0106:01, 15 December 2025 diff hist −472 Size updated fall damage rules
- 05:5905:59, 15 December 2025 diff hist +910 Fall Damage No edit summary
14 December 2025
- 17:2417:24, 14 December 2025 diff hist +2,255 Size removed unnecessary definition, moved to its own article. Tag: Manual revert
- 11:3911:39, 14 December 2025 diff hist −2,255 Size Removed unnecessary section 'Falling damage' Tag: Reverted
- 08:4308:43, 14 December 2025 diff hist +138 m Fall Damage No edit summary
- 06:3306:33, 14 December 2025 diff hist +118 N MediaWiki:Minerva.css Created page with "→All CSS here will be loaded for users of the MinervaNeue skin: .wikitable { margin:auto 0; text-align:center; }" current
- 06:3106:31, 14 December 2025 diff hist +5,827 N Fall Damage Created page with "==Definition== '''Fall Damage''' is damage taken from a character struck with the force of their own mass and gravity against another object, usually the terrain. Generally, characters take fall damage when they fall a significant height from an elevated position down to the ground below. ==Effects== When a character falls far enough, they take '''Fall damage''', this is a modified damage type, so it generally counts as Blunt/Bludgeoning and Gravity for determining da..."
- 05:1905:19, 14 December 2025 diff hist +22 m Category:3rd Party No edit summary current
- 05:1805:18, 14 December 2025 diff hist +513 N Category:3rd Party Created page with " This page covers Third-Party content that have copyrights or trademarks belonging to other parties. Third-party content is generally used for entertainment purposes and not for profit or commercial purposes. Unless otherwise stipulated in the article itself, assume all third-party content contained within is used '''without permission or consent'''. If you see any intellectual property that belongs to you and you wish Metaforce to cease hosting its content, please re..."
- 05:1405:14, 14 December 2025 diff hist +29 N Category:Race AlienOvan moved page Category:Race to Category:Races: Categories should be plural current Tag: New redirect
- 05:1405:14, 14 December 2025 diff hist 0 m Category:Races AlienOvan moved page Category:Race to Category:Races: Categories should be plural current
- 05:1305:13, 14 December 2025 diff hist +1,273 Galvan plualised category link, added official overview
- 04:4504:45, 14 December 2025 diff hist +36 Main Page Added more visible news archive link
- 04:4304:43, 14 December 2025 diff hist +2,527 News added yearly headers and overview current
- 04:4004:40, 14 December 2025 diff hist −1,751 Main Page No edit summary
- 04:2304:23, 14 December 2025 diff hist +2,872 N Difficult Terrain Created page with "==Definition== '''Difficult Terrain''' is a environmental modifier that negatively impacts a character's ability to move into and exit squares affected by the modifier, increasing their movement cost. ==Effects== Difficult Terrain '''doubles''' the movement cost to enter or exit a square affected by it. So it would take 10ft of a character's speed to move 5ft into the square, and then another 10ft of speed to move into other Difficult Terrain squares and exit one. Eff..."
- 03:5603:56, 14 December 2025 diff hist +24 m Size Added to Mechanics category
13 December 2025
- 19:5719:57, 13 December 2025 diff hist +80 MediaWiki:Citizen.css No edit summary
- 19:5419:54, 13 December 2025 diff hist +20 MediaWiki:Citizen.css No edit summary
- 19:5419:54, 13 December 2025 diff hist +178 N Category:Mechanics Created page with "<center> This page lists articles concerning '''Game Mechanics''', this can be a good place to look up 'definitions''' to terms and rules used in the Metaforce system. </center>"
- 14:4114:41, 13 December 2025 diff hist −15 MediaWiki:Citizen.css No edit summary Tag: Manual revert
- 14:4014:40, 13 December 2025 diff hist 0 MediaWiki:Citizen.css No edit summary Tag: Reverted
- 12:4112:41, 13 December 2025 diff hist 0 MediaWiki:Citizen.css No edit summary Tags: Manual revert Reverted