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	<title>Training Point - Revision history</title>
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	<updated>2026-04-20T15:44:01Z</updated>
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		<title>AlienOvan: Created page with &quot; &#039;&#039;&#039;Training Points&#039;&#039;&#039; are a special resource a character gains at 1st level and every level afterwards. It is a &#039;&#039;&#039;Catalyst&#039;&#039;&#039; required to take advantage of some character progression options, alternative Catalysts require &#039;&#039;&#039;roleplay and storytelling&#039;&#039;&#039; in order to achieve.    Generally, any option that specifies the use of a Training Point can only be performed by &#039;&#039;&#039;spending a Training Point&#039;&#039;&#039;, but if pure Experience-based options exist, then Training points...&quot;</title>
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		<updated>2026-03-03T12:11:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; &amp;#039;&amp;#039;&amp;#039;Training Points&amp;#039;&amp;#039;&amp;#039; are a special resource a character gains at 1st &lt;a href=&quot;/wiki/index.php?title=Level&quot; title=&quot;Level&quot;&gt;level&lt;/a&gt; and every level afterwards. It is a &amp;#039;&amp;#039;&amp;#039;Catalyst&amp;#039;&amp;#039;&amp;#039; required to take advantage of some character progression options, alternative Catalysts require &amp;#039;&amp;#039;&amp;#039;roleplay and storytelling&amp;#039;&amp;#039;&amp;#039; in order to achieve.    Generally, any option that specifies the use of a Training Point can only be performed by &amp;#039;&amp;#039;&amp;#039;spending a Training Point&amp;#039;&amp;#039;&amp;#039;, but if pure &lt;a href=&quot;/wiki/index.php?title=Experience&quot; title=&quot;Experience&quot;&gt;Experience&lt;/a&gt;-based options exist, then Training points...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &amp;#039;&amp;#039;&amp;#039;Training Points&amp;#039;&amp;#039;&amp;#039; are a special resource a character gains at 1st [[level]] and every level afterwards. It is a &amp;#039;&amp;#039;&amp;#039;Catalyst&amp;#039;&amp;#039;&amp;#039; required to take advantage of some character progression options, alternative Catalysts require &amp;#039;&amp;#039;&amp;#039;roleplay and storytelling&amp;#039;&amp;#039;&amp;#039; in order to achieve.&lt;br /&gt;
 &lt;br /&gt;
 Generally, any option that specifies the use of a Training Point can only be performed by &amp;#039;&amp;#039;&amp;#039;spending a Training Point&amp;#039;&amp;#039;&amp;#039;, but if pure [[Experience]]-based options exist, then Training points are not required.&lt;br /&gt;
 &lt;br /&gt;
==TP Usage==&lt;br /&gt;
 The number of ways a character can use a Training Point is as follows:&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Raise Attribute Rank&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 A character can raise an Attribute score of theirs by one by spending &amp;#039;&amp;#039;&amp;#039;one TP&amp;#039;&amp;#039;&amp;#039; plus an amount of experience equal to the &amp;#039;&amp;#039;&amp;#039;rank desired&amp;#039;&amp;#039;&amp;#039;. So if one wants to raise their attribute from 1 to 2, that will be 1 TP plus &amp;#039;&amp;#039;&amp;#039;2 experience&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
 &lt;br /&gt;
 Unlike the Attribute point given at a level up, the character can&amp;#039;t raise an Attribute above their level using TP. Attributes can&amp;#039;t be raised above 6 until they reach &amp;#039;&amp;#039;&amp;#039;Level 7 or higher&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Learn New Metaphor&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 A character can obtain a new Metaphor for any skill or power that they have access to learn (if it is a universal Metaphor, they can be self-taught). There may be special restrictions to other Metaphors being taught such as magic or those gained from unnatural means. The newly created Metaphor manifests at &amp;#039;&amp;#039;&amp;#039;Rank 1&amp;#039;&amp;#039;&amp;#039; with &amp;#039;&amp;#039;&amp;#039;one Metaphor Component Rank&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
 &lt;br /&gt;
 If self-taught and without a narrative Catalyst, the XP cost to learn a new Metaphor is either &amp;#039;&amp;#039;&amp;#039;half&amp;#039;&amp;#039;&amp;#039; the number of Metaphors known divided by &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; (rounded up). Or, &amp;#039;&amp;#039;&amp;#039;one Training Point&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;lt;small&amp;gt;&amp;quot;If a character has 7 Metaphors and wants to learn an 8th, they can either spend 4 XP (7 / 2 = 3.5 ↑4), or they can spend one Training point. The resulting Metaphor is the same: a rank one Metaphor with one Component rank.&amp;quot;&amp;lt;/small&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Obtain Arc Feature&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Normally Arc Features can only be obtained at their respective levels, however if the character is able to meet the requirements of an Arc feature&amp;#039;s minimum level and is able to pay the experience cost, they can acquire additional Arc features with Training Points.&lt;br /&gt;
 &lt;br /&gt;
 The cost to obtain one is &amp;#039;&amp;#039;&amp;#039;one TP&amp;#039;&amp;#039;&amp;#039; plus XP equal to the &amp;#039;&amp;#039;&amp;#039;Level requirement&amp;#039;&amp;#039;&amp;#039; of an Arc feature. So, if an Arc feature has a minimum level of 4, it will cost 4 XP to obtain.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Unlock M-Power Slot&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Normally M-Power slots unlock at odd levels, but more slots can be obtained using Training points. The cost is &amp;#039;&amp;#039;&amp;#039;one TP&amp;#039;&amp;#039;&amp;#039; plus XP equal to the &amp;#039;&amp;#039;&amp;#039;number of M-Power slots owned&amp;#039;&amp;#039;&amp;#039;. So if a character has 2 M-Power slots, it will cost them 2 XP to obtain the third.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Proficiency in Attribute&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 TP and some XP can be used to raise a character&amp;#039;s &amp;#039;&amp;#039;&amp;#039;Proficiency&amp;#039;&amp;#039;&amp;#039; in an Attribute. Proficiency in an Attribute allows all activities involving that Attribute to be treated as +1 Advantage (non-stacking), and be able to be rolled as &amp;#039;&amp;#039;&amp;#039;Attribute dice&amp;#039;&amp;#039;&amp;#039; without the need to [[Exert]].&lt;br /&gt;
 &lt;br /&gt;
 The cost to raise an Attribute to Proficient from nothing is &amp;#039;&amp;#039;&amp;#039;one TP plus 6 XP&amp;#039;&amp;#039;&amp;#039;. This only works on Attributes without Proficiency or Expertise.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;&amp;lt;u&amp;gt;Expertise in Attribute&amp;lt;/u&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Similarly to the above, this can raise a character&amp;#039;s Proficient Attribute to Expertise. Attributes with Expertise may add the character&amp;#039;s [[Level]] as a [[Versatile Bonus]] to any activities involving this Attribute. If rolling Disadvantage or worse on a check, the character gains +1 Advantage state (up to Normal rolling).&lt;br /&gt;
 &lt;br /&gt;
 The cost to obtain this is &amp;#039;&amp;#039;&amp;#039;one TP plus 12 XP&amp;#039;&amp;#039;&amp;#039;. This boost can only be applied to an Attribute which the character is &amp;#039;&amp;#039;&amp;#039;Proficient&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==Gaining more TP==&lt;br /&gt;
 Aside from level-ups, the only other way to obtain Training points is through great acts or intense training. A Training point is the &amp;#039;&amp;#039;&amp;#039;itemisation of a Catalyst&amp;#039;&amp;#039;&amp;#039;, a trigger of change within a character. So a Game-Master may give characters a Training point as a wildcard upon completion of a significant task or quest.&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>AlienOvan</name></author>
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