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	<title>Metaforce User - Revision history</title>
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	<updated>2026-04-20T15:43:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://metaforce.magicwindowstudios.com/wiki/index.php?title=Metaforce_User&amp;diff=452&amp;oldid=prev</id>
		<title>AlienOvan: Created page with &quot; &#039;&#039;&#039;Metaforce User(s)&#039;&#039;&#039; are any character that have Meta Points, and can use Meta-Powers. Player characters are almost always Metaforce Users by this definition as they start with some amount of MP.    This title and status is &#039;&#039;&#039;not known to characters&#039;&#039;&#039; that have it, and simply describes how their fate is often shaped by the players who control and portray them in the Metaforce system. Narratively this shouldn&#039;t be mentioned unless it is an &#039;&#039;&#039;official Metafo...&quot;</title>
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		<updated>2026-01-14T09:52:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; &amp;#039;&amp;#039;&amp;#039;Metaforce User(s)&amp;#039;&amp;#039;&amp;#039; are any character that have &lt;a href=&quot;/wiki/index.php?title=Meta_Point&quot; title=&quot;Meta Point&quot;&gt;Meta Points&lt;/a&gt;, and can use &lt;a href=&quot;/wiki/index.php?title=Meta-Power&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Meta-Power (page does not exist)&quot;&gt;Meta-Powers&lt;/a&gt;. Player characters are almost always Metaforce Users by this definition as they start with some amount of MP.    This title and status is &amp;#039;&amp;#039;&amp;#039;not known to characters&amp;#039;&amp;#039;&amp;#039; that have it, and simply describes how their fate is often shaped by the players who control and portray them in the Metaforce system. Narratively this shouldn&amp;#039;t be mentioned unless it is an &amp;#039;&amp;#039;&amp;#039;official Metafo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &amp;#039;&amp;#039;&amp;#039;Metaforce User(s)&amp;#039;&amp;#039;&amp;#039; are any character that have [[Meta Point]]s, and can use [[Meta-Power]]s. Player characters are almost always Metaforce Users by this definition as they start with some amount of MP.&lt;br /&gt;
 &lt;br /&gt;
 This title and status is &amp;#039;&amp;#039;&amp;#039;not known to characters&amp;#039;&amp;#039;&amp;#039; that have it, and simply describes how their fate is often shaped by the players who control and portray them in the Metaforce system. Narratively this shouldn&amp;#039;t be mentioned unless it is an &amp;#039;&amp;#039;&amp;#039;official Metaforce story&amp;#039;&amp;#039;&amp;#039; or campaign.&lt;br /&gt;
 &lt;br /&gt;
 The official description of what the [[Metaforce]] is will be written in own article.&lt;br /&gt;
&lt;br /&gt;
==Protections==&lt;br /&gt;
 Metaforce Users are special in that they are also &amp;#039;&amp;#039;&amp;#039;protected&amp;#039;&amp;#039;&amp;#039; from negative influences from other Metaforce users. Whereas a Metaforce user can use their M-Powers to influence the results and values of non-MForce users, MForce-users can&amp;#039;t have their &amp;#039;&amp;#039;&amp;#039;result or values affected&amp;#039;&amp;#039;&amp;#039; by others.&lt;br /&gt;
 &lt;br /&gt;
 A Metaforce user could use &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Create a Meta-Die&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt; to reduce the ToHit of a random enemy&amp;#039;s attack roll, but they &amp;#039;&amp;#039;&amp;#039;couldn&amp;#039;t&amp;#039;&amp;#039;&amp;#039; do so if that enemy was a Metaforce user. They would have to manipulate some other value instead.&lt;br /&gt;
&lt;br /&gt;
==Gaining/Losing Status==&lt;br /&gt;
 It is possible to &amp;#039;&amp;#039;&amp;#039;become or lose&amp;#039;&amp;#039;&amp;#039; the ability to become a Metaforce User. This all boils down to whether or not they have &amp;#039;&amp;#039;&amp;#039;Meta-Points&amp;#039;&amp;#039;&amp;#039;, specifically the capacity to hold any amount of Meta-points (Max MP).&lt;br /&gt;
 &lt;br /&gt;
 If a character has their Max MP reduced to &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;, they are &amp;#039;&amp;#039;&amp;#039;no longer&amp;#039;&amp;#039;&amp;#039; a Metaforce user. Any M-Powers they have equipped will be &amp;#039;&amp;#039;&amp;#039;disabled&amp;#039;&amp;#039;&amp;#039; and no longer benefit from their passive or active effects. They will become &amp;#039;&amp;#039;&amp;#039;vulnerable&amp;#039;&amp;#039;&amp;#039; to other Metaforce users applying their powers upon them. They will not be able to spend [[Experience]] in order to raise their MaxMP, although they still will gain Max MP from level ups and other sources.&lt;br /&gt;
 &lt;br /&gt;
 Inversely, a character who gains Max MP will gain the ability to equip M-Powers and have any disabled ones return to working order. They gain protection from hostile interference from M-Power usage.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>AlienOvan</name></author>
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