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	<id>https://metaforce.magicwindowstudios.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Character_Sheet</id>
	<title>Character Sheet - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://metaforce.magicwindowstudios.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Character_Sheet"/>
	<link rel="alternate" type="text/html" href="https://metaforce.magicwindowstudios.com/wiki/index.php?title=Character_Sheet&amp;action=history"/>
	<updated>2026-04-20T15:46:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://metaforce.magicwindowstudios.com/wiki/index.php?title=Character_Sheet&amp;diff=534&amp;oldid=prev</id>
		<title>AlienOvan at 21:43, 6 March 2026</title>
		<link rel="alternate" type="text/html" href="https://metaforce.magicwindowstudios.com/wiki/index.php?title=Character_Sheet&amp;diff=534&amp;oldid=prev"/>
		<updated>2026-03-06T21:43:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:43, 6 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| style=&quot;padding:1em; vertical-align:top; align:center;&quot; |&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;__TOC__&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div style=&quot;max-width:80em; align:center; margin:auto;&quot;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  A &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Character Sheet&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt; is a critically important document and record of a character&amp;#039;s stats, Metaphors and equipment. This page will provide information to obtain and explain terms on the character sheet used in Metaforce.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  A &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Character Sheet&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt; is a critically important document and record of a character&amp;#039;s stats, Metaphors and equipment. This page will provide information to obtain and explain terms on the character sheet used in Metaforce.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l233&quot;&gt;Line 233:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 228:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  A single line that can be used to describe the item&amp;#039;s appearance and purpose. For equipment such as armour and weapons, also contain the stats used in combat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  A single line that can be used to describe the item&amp;#039;s appearance and purpose. For equipment such as armour and weapons, also contain the stats used in combat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Mechanics]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlienOvan</name></author>
	</entry>
	<entry>
		<id>https://metaforce.magicwindowstudios.com/wiki/index.php?title=Character_Sheet&amp;diff=49&amp;oldid=prev</id>
		<title>AlienOvan: header update</title>
		<link rel="alternate" type="text/html" href="https://metaforce.magicwindowstudios.com/wiki/index.php?title=Character_Sheet&amp;diff=49&amp;oldid=prev"/>
		<updated>2024-10-01T19:18:34Z</updated>

		<summary type="html">&lt;p&gt;header update&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:18, 1 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l207&quot;&gt;Line 207:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 207:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  A single line to clearly define and describe the scope and bonus of a Metaphor Ability, or the conditions and bonus of a Sub-Ability. If you need more room to explain a Metaphor, you can use the next section &amp;#039;&amp;#039;&amp;#039;&amp;#039;Powers &amp;amp; Traits&amp;#039;&amp;#039;&amp;#039;&amp;#039; to write a baseline.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  A single line to clearly define and describe the scope and bonus of a Metaphor Ability, or the conditions and bonus of a Sub-Ability. If you need more room to explain a Metaphor, you can use the next section &amp;#039;&amp;#039;&amp;#039;&amp;#039;Powers &amp;amp; Traits&amp;#039;&amp;#039;&amp;#039;&amp;#039; to write a baseline.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Powers &lt;/del&gt;&amp;amp; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Traits&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Traits &lt;/ins&gt;&amp;amp; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Features&lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  This sections is right of &amp;#039;&amp;#039;&amp;#039;Metaphors&amp;#039;&amp;#039;&amp;#039; and may require scrolling on most computers. Like Metaphors, the list is not limited, expand the rows down if required.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  This sections is right of &amp;#039;&amp;#039;&amp;#039;Metaphors&amp;#039;&amp;#039;&amp;#039; and may require scrolling on most computers. Like Metaphors, the list is not limited, expand the rows down if required.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  The name of the Power, Trait, Ability or Metaphor being described. If it is a Metaphor, using the same name helps draw a connection to the two.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  The name of the Power, Trait, Ability or Metaphor being described. If it is a Metaphor, using the same name helps draw a connection to the two&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. If it is a Progression, you can denote the minimum level for this feature to become active&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  &amp;#039;&amp;#039;&amp;#039;Description&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Another single-line field to help describe the properties and operations of a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;power&lt;/del&gt;, and whether it relates to a Metaphor owned.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  Another single-line field to help describe the properties and operations of a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trait or feature&lt;/ins&gt;, and whether it relates to a Metaphor owned.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Inventory===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Inventory===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AlienOvan</name></author>
	</entry>
	<entry>
		<id>https://metaforce.magicwindowstudios.com/wiki/index.php?title=Character_Sheet&amp;diff=32&amp;oldid=prev</id>
		<title>AlienOvan: section complete</title>
		<link rel="alternate" type="text/html" href="https://metaforce.magicwindowstudios.com/wiki/index.php?title=Character_Sheet&amp;diff=32&amp;oldid=prev"/>
		<updated>2024-09-24T13:26:14Z</updated>

		<summary type="html">&lt;p&gt;section complete&lt;/p&gt;
&lt;a href=&quot;https://metaforce.magicwindowstudios.com/wiki/index.php?title=Character_Sheet&amp;amp;diff=32&amp;amp;oldid=31&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>AlienOvan</name></author>
	</entry>
	<entry>
		<id>https://metaforce.magicwindowstudios.com/wiki/index.php?title=Character_Sheet&amp;diff=31&amp;oldid=prev</id>
		<title>AlienOvan: first draft, INCOMPLETE!</title>
		<link rel="alternate" type="text/html" href="https://metaforce.magicwindowstudios.com/wiki/index.php?title=Character_Sheet&amp;diff=31&amp;oldid=prev"/>
		<updated>2024-09-23T22:27:38Z</updated>

		<summary type="html">&lt;p&gt;first draft, INCOMPLETE!&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{|&lt;br /&gt;
| style=&amp;quot;padding:1em; vertical-align:top; align:center;&amp;quot; |&lt;br /&gt;
__TOC__&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:80em; align:center; margin:auto;&amp;quot;&amp;gt;&lt;br /&gt;
 A &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;Character Sheet&amp;#039;&amp;#039;&amp;#039;&amp;lt;/code&amp;gt; is a critically important document and record of a character&amp;#039;s stats, Metaphors and equipment. This page will provide information to obtain and explain terms on the character sheet used in Metaforce.&lt;br /&gt;
 &lt;br /&gt;
 The character sheet for Metaforce can be found on Google Sheets, anyone is permitted to create a copy for their own characters, you can find the link here: [https://docs.google.com/spreadsheets/d/1LW2_xME7MItWH1jfz711WY0tKHBHugYz3ftupmVjNGQ/edit?usp=sharing Link]&lt;br /&gt;
&lt;br /&gt;
NOTE: This section is currently incomplete.&lt;br /&gt;
&lt;br /&gt;
==Legend==&lt;br /&gt;
 The colour coding used on the Character sheet is important. &lt;br /&gt;
 &lt;br /&gt;
 ♦ &amp;#039;&amp;#039;&amp;#039;White/Yellow&amp;#039;&amp;#039;&amp;#039; fields are &amp;#039;&amp;#039;&amp;#039;free&amp;#039;&amp;#039;&amp;#039; for players to edit how they like.&lt;br /&gt;
 ♦ &amp;#039;&amp;#039;&amp;#039;Green&amp;#039;&amp;#039;&amp;#039; fields are editable, but should only be changed or set by the &amp;#039;&amp;#039;&amp;#039;Game-Master&amp;#039;&amp;#039;&amp;#039; of the game the character is involved in.&lt;br /&gt;
 ♦ &amp;#039;&amp;#039;&amp;#039;Blue&amp;#039;&amp;#039;&amp;#039; fields should &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; be edited, either they serve as headers for fields or they are auto-calc fields that will &amp;#039;&amp;#039;&amp;#039;break&amp;#039;&amp;#039;&amp;#039; if edited.&lt;br /&gt;
&lt;br /&gt;
===Character Details===&lt;br /&gt;
 Located at the top left of the page, the player can enter various details about their character including their name, typed appearance, links to visuals and so on.&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Player&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Name or alias of the person this character belongs to.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Character Name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Name of the character the sheet is for.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Art URL&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Enter a hyperlink to an image that others can use to look at the character visually.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 A single line for adding notes that are important to the player or the Game-Master.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Race/Species&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 The name of the character&amp;#039;s species, race and/or sub-race. Can also include creature type.&lt;br /&gt;
 &lt;br /&gt;
 [[Size Rating]]&lt;br /&gt;
 The Size factor for the character, normal human-sized characters are Size 1 by default.&lt;br /&gt;
 (Three fields on the right show the projected Height and weight of a character in feet, pounds and meters)&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Base Attribute Points&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Determines the starting number of Attribute points given to a character at creation. Default: 8. Game-master can change this.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Experience&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Field to store the amount of Experience points character currently owns.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Move Speed (in Squares)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Shows the distance a character can move in a Combat/Encounter round for free, and the number of squares moved on a grid.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Range/Space (in Squares)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Shows the amount of physical space and the natural reach of a character. Both values scale alongside each other but actual values may vary by circumstance.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;&amp;lt;big&amp;gt;Carry Capacity&amp;lt;/big&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Carry Bonus&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Adds an amount of extra item Bulk that a character can carry. Default: 0.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Load&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Displays the current amount of Item/Equipment Bulk carried by character. Affected by Inventory section (shown below).&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Load (%)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 An informational calculation of how loaded a character is by a percentage. Anything 100% or greater will incur severe penalties. Calculated by taking the &amp;#039;Remaining&amp;#039; value and dividing it by &amp;#039;Max&amp;#039;.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Remaining&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Shows the remaining number of Item bulk points remaining before a character is overloaded.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Max&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Shows the character&amp;#039;s actual Item Bulk capacity. Affected by the character&amp;#039;s Body Core Value and Carry Bonus.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Currencies&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Three open fields for a player to record any miscellaneous currencies they hold, mundane or otherwise.&lt;br /&gt;
&lt;br /&gt;
===Attributes / Core Values / Combat===&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;&amp;lt;big&amp;gt;Attributes&amp;lt;/big&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;XP to UP&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Auto-calc indicators showing how many experience points are required to improve the Attribute on the same row by one.&lt;br /&gt;
 Remember: If you are improving an Attribute in this way, make sure you increment &amp;#039;&amp;#039;&amp;#039;Attribute Up&amp;#039;&amp;#039;&amp;#039; by one and have non-zero points in &amp;#039;&amp;#039;&amp;#039;Points Remaining (left)&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Modifier&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Enter positive (or negative) values to change the character&amp;#039;s Attribute modifiers. They automatically affect Core Values.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Dice Rank&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Depending on the modifier entered previously, assign the appropriate [[Meta Dice]]. If at zero, leave blank.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;XP to Level&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 The value on the right shows how many experience points are required to increase the character&amp;#039;s level by one.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Points Remaining&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 The value on the right shows how many Attribute points need to be assigned to the Attribute modifiers.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Level / Limit&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 The value below denotes both the character&amp;#039;s Level, as well as the maximum Attribute modifiers permitted for that level.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;&amp;lt;big&amp;gt;Resources&amp;lt;/big&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;HP (Current, Max)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Shows a field the player can enter their current HP amount, and an auto-calc field of the character&amp;#039;s Maximum HP after accounting for their other stats.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;MP (Current, Max)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Same principle as HP, except for Meta-points.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Fatigue (Current, Max)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 A pair of fields used to track Fatigue for characters. See [[Status Magnitude]] for more information.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;%&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Uses the Current and Max value of each resource to produce a percentage of remaining HP/MP, or how fatigued a character is.&lt;br /&gt;
 &lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;Max Bonus&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
 Value adds a flat bonus to Maximum HP, MP or Fatigue respectively. Generally for permanent modifiers.&lt;br /&gt;
===Sheet Parameters===&lt;br /&gt;
===Metaphors===&lt;br /&gt;
===Powers &amp;amp; Traits===&lt;br /&gt;
===Inspirations===&lt;br /&gt;
===Inventory===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AlienOvan</name></author>
	</entry>
</feed>